Phase 1
Phase 01

Engine Mechanics

Build the core physics engine. Master smooth gravity, wall detection, and professional player controls.

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Phase 2
Phase 02

Level Creation

Populate the world. Add hazards, scrolling backgrounds, and collectible items for your player.

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Phase 3
Phase 03

Enemy AI & Finish

Complete the challenge. Program Enemy AI, win/loss states, and give your game a professional polish.

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